翻訳と辞書
Words near each other
・ "O" Is for Outlaw
・ "O"-Jung.Ban.Hap.
・ "Ode-to-Napoleon" hexachord
・ "Oh Yeah!" Live
・ "Our Contemporary" regional art exhibition (Leningrad, 1975)
・ "P" Is for Peril
・ "Pimpernel" Smith
・ "Polish death camp" controversy
・ "Pro knigi" ("About books")
・ "Prosopa" Greek Television Awards
・ "Pussy Cats" Starring the Walkmen
・ "Q" Is for Quarry
・ "R" Is for Ricochet
・ "R" The King (2016 film)
・ "Rags" Ragland
・ ! (album)
・ ! (disambiguation)
・ !!
・ !!!
・ !!! (album)
・ !!Destroy-Oh-Boy!!
・ !Action Pact!
・ !Arriba! La Pachanga
・ !Hero
・ !Hero (album)
・ !Kung language
・ !Oka Tokat
・ !PAUS3
・ !T.O.O.H.!
・ !Women Art Revolution


Dictionary Lists
翻訳と辞書 辞書検索 [ 開発暫定版 ]
スポンサード リンク

Planescape: Torment : ウィキペディア英語版
Planescape: Torment

''Planescape: Torment'' is a role-playing video game developed for Microsoft Windows by Black Isle Studios and released on December 12, 1999 by Interplay Entertainment. It takes place in locations from the multiverse of Planescape, an ''Advanced Dungeons & Dragons'' (''AD&D'') fantasy campaign setting. The game's engine is a modified version of the Infinity Engine, which was used for BioWare's ''Baldur's Gate'', a previous ''AD&D'' game set in the Forgotten Realms.
''Planescape: Torment'' is primarily story-driven and combat is not prominent. The protagonist, known as The Nameless One, is an immortal who has lived many lives but has forgotten all about them, even forgetting his own name. The game focuses on his journey through the city of Sigil and other planes to reclaim his memories of these previous lives. Several characters in the game may join The Nameless One on his journey, and most of these characters have encountered him in the past or have been influenced by his actions in some way.
The game was not a significant commercial success but received widespread critical praise and has since become a cult classic. It was lauded for its immersive dialogue, for the dark and relatively obscure Planescape setting, and for the protagonist's unique persona, which shirked many characteristics of traditional role-playing games. It was considered by video game journalists to be the best role-playing game of 1999, and continues to receive attention long after its release.
==Gameplay==

''Planescape: Torment'' is built on BioWare's Infinity Engine, which presents the player with a two-dimensional world in which player characters are controlled. The game's rules are based on those of ''Advanced Dungeons & Dragons''.〔 The player takes the role of "The Nameless One", an immortal being on a quest to learn why he cannot die.〔 Exploration around the painted scenery is accomplished by clicking on the ground to move, or on objects and characters to interact with them. Items and spells may be employed through hotkeys, "quick slots", or a radial menu.〔 An alternative to armor is the use of magical tattoos, which can be applied to The Nameless One and certain other characters to enhance their abilities.
The game begins with character creation, where the player assigns attribute points (such as strength, intelligence, charisma) to The Nameless One.〔〔 The Nameless One starts the game as a fighter, but the player may later change his character class to thief or wizard, with the option to also change back to fighter, after finding corresponding tutors.〔 The player may recruit adventuring companions over the course of the game; there are seven potential party members, but a maximum of five may accompany the player at any one time. Conversation is frequent among party members, occurring both randomly and during conversations with other non-player characters.〔
''Planescape: Torment''s gameplay often focuses on the resolution of quests through dialogue rather than combat, and many of the game's combat encounters can be resolved or avoided through dialogue or stealth;〔 a review of the game in ''incite PC Gaming'' says that "The game is almost entirely story driven, and by asking the right questions you should only have to get violent a handful of times."〔 The Nameless One carries a journal, which helps the player keep track of the game's numerous quests and subplots.〔 Death of the player character usually imposes no penalty beyond respawning in a different location.〔
Alignment in ''AD&D''—which determines a character's ethical and moral perspective on the independent axes of "good vs. evil" and "law vs. chaos"—is a static property, chosen by the player at the start of a game. In ''Planescape: Torment'', the character begins as a "true neutral" character (that is, neither good nor evil, and neither lawful nor chaotic) and throughout the game, based on the character's actions, this property is incrementally changed.〔 Non-player characters respond to The Nameless One differently, depending on his alignment.〔 A review in ''NextGen'' reported that "the game caters to both the goody-goody player who wants to be nice and lawful, ''and'' the evil bastards who just want to kill everything and take no guff from anyone".〔

抄文引用元・出典: フリー百科事典『 ウィキペディア(Wikipedia)
ウィキペディアで「Planescape: Torment」の詳細全文を読む



スポンサード リンク
翻訳と辞書 : 翻訳のためのインターネットリソース

Copyright(C) kotoba.ne.jp 1997-2016. All Rights Reserved.